1. Mask technology
The masks used in photolithography contain a pattern with which the respective layer on the wafer is patterned. The starting material for the masks is glass plates that are coated over their entire area with chrome and resist (blanks). Using a resist sensitive to electron beams, the chrome layer is patterned, which then represents the opaque areas on the glass mask.
The masks are written directly with an electron beam. The entire apparatus – the electron beam source, the focusing and deflection unit, and the blank – is housed under high vacuum (0.01–100 Pa; normal air pressure is about 100,000 Pa). The electron beam is guided across the mask under computer control and exposes the resist. With this method, structures well below 100 nm can be resolved.
A single beam, however, cannot write a high-resolution mask in a reasonable amount of time. Today's mask writers therefore work with several hundred thousand individual beams guided in parallel (multi-beam mask writer), which are moved together across the blank and switched on and off individually. Only this makes write times of a few hours per mask achievable – and only this allows arbitrarily shaped, curved structures to be written just as quickly as rectangular ones.
Correction of imaging errors
Due to wave-optical effects (e.g. diffraction), imaging errors can occur during the exposure of the wafers, which are corrected or reduced by so-called optical proximity correction (OPC).
For this purpose, the actual structures can be modified so that the image on the wafer corresponds to the desired pattern. In addition, additional auxiliary structures can be written onto the mask that serve only to minimize imaging errors but have no function for the circuit itself.
For the smallest structures, it is no longer sufficient to correct the mask alone. Instead, the mask and the illumination are optimized together (source mask optimization, SMO): the angular distribution of the incident light is also tailored to the respective pattern. The most far-reaching variant is inverse lithography (inverse lithography technology, ILT). Here, a drawn mask is no longer merely corrected; instead, the mask structure that produces the desired result on the wafer is calculated backward from that result itself. The outcome is freely shaped, often curved contours that no longer bear any resemblance to a drawn template. The computation time required for this now considerably exceeds the writing time of the mask and is provided by large computer clusters.
Because a single mask exposes many thousands of wafers, every defect on it is transferred to every chip. Masks are therefore inspected after writing using high-resolution methods, and individual defects are repaired in a targeted manner – for example, by removing excess absorber material with a focused electron or ion beam.